Design & UX
42 books
The Design of Everyday Things
Don Norman

Don't Make Me Think
Steve Krug

Articulating Design Decisions
Tom Greever

Creative Confidence
Tom & David Kelley

Inspired
Marty Cagan

Refactoring UI
Adam Wathan & Steve Schoger

About Face
Alan Cooper

Laws of UX
Jon Yablonski

Designing Interfaces
Jenifer Tidwell

Designing Connected Products
Claire Rowland et al.

Design for Care
Peter Jones

Experience Design
Patrick Newbery & Kevin Farnham

Designing Human-Centric AI Experiences
Akshay Kore

A Project Guide to UX Design
Russ Unger & Carolyn Chandler

Flow
Mihaly Csikszentmihalyi

Design Thinking
Tim Brown

Forms that Work
Caroline Jarrett & Gerry Gaffney

The UX Book
Rex Hartson & Pardha S. Pyla

Information Architecture
Christina Wodtke & Austin Govella

Strategic Writing for UX
Torrey Podmajersky

User Story Mapping
Jeff Patton

Communicating the User Experience
Richard Caddick & Steve Cable

Search Patterns
Peter Morville & Jeffery Callender

The New Designer
Manuel Lima

Handbook of Usability Testing
Jeffrey Rubin & Dana Chisnell

GUI Bloopers 2.0
Jeff Johnson

Universal Methods of Design
Bruce Hanington & Bella Martin

The Elements of Voice First Style
Ahmed Bouzid & Weiye Ma

Design Beyond Devices
Cheryl Platz

Conversations with Things
Diana Deibel & Rebecca Evanhoe

Customers Know You Suck
Debbie Levitt

Customer Experience Excellence
Tim Knight & David Conway

The Cult of the Customer
Shep Hyken

Intersection
Milan Guenther

Emotionally Intelligent Design
Pamela Pavliscak

Drive
Daniel H. Pink

Designing with the Mind in Mind
Jeff Johnson

Designing for Behavior Change
Stephen Wendel

Design for How People Think
John Whalen

Designing with Sound
Amber Case & Aaron Day

Designing for Emerging Technologies
Jonathan Follett

Designing Autonomous AI
Kence Anderson
Strategy & Business
10 books
Good Strategy Bad Strategy
Richard Rumelt

Zero to One
Peter Thiel

The Lean Startup
Eric Ries

The Innovator's Dilemma
Clayton Christensen

Measure What Matters
John Doerr

Blue Ocean Strategy
W. Chan Kim

Competing Against Luck
Clayton Christensen

Playing to Win
A.G. Lafley & Roger Martin

Built to Last
Jim Collins

The Emergent Approach to Strategy
Peter Compo
Thinking & Psychology
11 books
Thinking, Fast and Slow
Daniel Kahneman

Range
David Epstein

Atomic Habits
James Clear

Deep Work
Cal Newport

The Culture Code
Daniel Coyle

Influence
Robert Cialdini

Predictably Irrational
Dan Ariely

Mindset
Carol Dweck

The 48 Laws of Power
Robert Greene

Bullshit Jobs
David Graeber

The Laws of Human Nature
Robert Greene
Product & Research
9 books
Sprint
Jake Knapp

Hooked
Nir Eyal

The Mom Test
Rob Fitzpatrick

Building a StoryBrand
Donald Miller

The Hard Thing About Hard Things
Ben Horowitz

Continuous Discovery Habits
Teresa Torres

Escaping the Build Trap
Melissa Perri

Empowered
Marty Cagan

Transformed
Marty Cagan
Team Building
9 books
The Five Dysfunctions of a Team
Patrick Lencioni

Team of Teams
General Stanley McChrystal

Radical Candor
Kim Scott

Leaders Eat Last
Simon Sinek

Turn the Ship Around
L. David Marquet

The Ideal Team Player
Patrick Lencioni

Dare to Lead
Brené Brown

Start with Why
Simon Sinek

The One Minute Manager
Ken Blanchard & Spencer Johnson
UX Management
7 books
Org Design for Design Orgs
Peter Merholz & Kristin Skinner

Design Leadership
Richard Banfield

The User Experience Team of One
Leah Buley

Articulating Design Decisions
Tom Greever

Design Is a Job
Mike Monteiro

Creative Confidence
Tom Kelley & David Kelley

User Experience Management
Arnie Lund
The reading shaped the method. The framework writes it down.
A book-length framework for designing the systems around intelligent work. Start at chapter one.